Neither difficulty is especially commonplace, but it surely does transpire just commonly enough to be annoying, and the framerate issues are significantly troublesome in boss battles. The entirety of Bananza's terrain is made out of voxels, which Motokura reported was the main factor distinguishing it from Odyssey.[27] Takahashi explained https://bookmarkstumble.com/story21854869/5-essential-elements-for-donkey-kong-bananza