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Dnd fallen aasimar for Dummies

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For your starting gear, take two daggers, a light crossbow and twenty bolts, scale mail, theives’ tools, as well as a dungeoneering pack. The crossbow is helpful when enemies are outside of your cantrip range, however you’ll have far better outcomes in the event you sell it and utilize the https://barbarian-goliath49159.tusblogos.com/28106341/fascination-about-drow-dnd-5e

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